Rating: 2/5
by Brian Kesler
Tarsem's 'The Fall' is one of the great movies from the last decade. It
was gorgeous, imaginative and chock-full of delightful, odd, and
empathetic characters. It seems almost unfathomable that 'Immortals' was
directed by the same man. This is a film totally at odds with that gem.
It's big, noisy, ugly, with a thin meandering plot and characters so
underdeveloped, they might as well be played by androids.
Videogames, in many ways, have changed and reshaped the way movies are
made. For the worse. Directors and producers take the storyboard more
seriously than the screenplay. Who cares about a screenplay? It's
purpose was once as a sturdy backbone in which all other elements of
film were supported. Now, it's an outline for a string of over-the-top
computer effects and videogame violence. Who cares if our hero has a
personality? As long as he's got pecks as hard as rocks, a spear to
impale countless enemies, and the ability to scream as macho as Dwayne
Johnson's poodle, we're good.
We see shots of characters looking worried or sad and are asked to
sympathize. What we need, instead, is dialogue in which something
interesting is said at least once. Is it so hard? Old Hollywood had that
one in the bag. Even horrible dialogue was, at least, still interesting
back then. 'Plan 9 from Outer Space' is one of the worst film's ever
made, yet it's opening line, "Future events such as these will affect
you in the future," seems like Shaw compared to this. There's nothing
memorable about it. How long can you see the same shot of people being
beheaded or impaled before it becomes tiresome?
And why are the Gods wimps? They get their asses kicked faster than the
elementary student with labyrinthine wires protruding from his mouth.
I'm just saying, you're asking me to be invested in characters whose
only saving grace is their ability to fight like simulators and you make
them cream puffs? Just sayin'.
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